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Necromancer

Offset,

4 posts in this topic

I am looking at the lazybot source to break it apart to get an understanding on different bot components. I looked at the offsets given on another forum and the offsets then provided for lazybot. The original offsets do not match up at all. Is there some different form of processing these offsets? Is there anything specific I should look for to understand them or any direction someone may recommend for me to figure this out? I would be very greatful for any help! Would find it really awesome if someone ( if you don't ask you don't get an answer 8) ) would be able to possibly break it down for me or be a small buffer of understanding for something that I have had a horrid time understanding from just reading around.

 

For some background I have a intermediate ( of what I have been told by professors in my cs courses ) understanding of java and c#. I am currently learning c++ which is very similar in some ways to the previous two. Botting has been something that actually brought me into the wonderful world of computers and programming. I just could never figure out how to get started in the right direction being a person that learns from interactions with teachers and practice ( you gotta know what to practice sadly hahah).

 

Sorry for the horrible formatting, haven't been on a forums in ages and normally don't post anything of such length.  

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I am looking at the lazybot source to break it apart to get an understanding on different bot components. I looked at the offsets given on another forum and the offsets then provided for lazybot. The original offsets do not match up at all. Is there some different form of processing these offsets? Is there anything specific I should look for to understand them or any direction someone may recommend for me to figure this out? I would be very greatful for any help! Would find it really awesome if someone ( if you don't ask you don't get an answer 8) ) would be able to possibly break it down for me or be a small buffer of understanding for something that I have had a horrid time understanding from just reading around.

 

For some background I have a intermediate ( of what I have been told by professors in my cs courses ) understanding of java and c#. I am currently learning c++ which is very similar in some ways to the previous two. Botting has been something that actually brought me into the wonderful world of computers and programming. I just could never figure out how to get started in the right direction being a person that learns from interactions with teachers and practice ( you gotta know what to practice sadly hahah).

 

Sorry for the horrible formatting, haven't been on a forums in ages and normally don't post anything of such length.  

 

i was too lazy to read that textwall entirely but from what i read it sounds like you dont understand why memory adresses do not look the same in two bots ?

Well, they propably have different Memory Classes for reading and writing their pointers and values.

Nothing special man. C# WPM and RPM is propably the easiest thing i can imagine besides D3D hooks and other gamehacking stuff

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If you're interested, I'm trying to get the most recent lazybot source to compile with changed offsets. I can't even compile the source without getting 100 errors.

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Totally forgot about this, I decided to let my class progress a little more to get a better understanding of c++. I figured out that the offsets are just named differently for the most part. If you search an offset you can find it's name on the ownedcore posts and match it to the lazybot name, my main goal was reading data and making a navmesh implementation, but I still don't fully understand how recast works and so on.

 

Current issue is the aslr, I don't understand how it works and how to get the base address from an application and so on. Blow my damn mind haha.

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