Bobsod

zzukbot

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Has anyone here used this 1.12 bot?  It looks promising, but I'm iffy on spending any money on a 1.12 bot since vanilla botter was beyond terrible.

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I'm using it, trying it in the first zone and it works well, some options like restocking are missing but I think he will soon add them.

 

Also, you have to make your customclass because there aren't any profiles around yet (only a couple) but he said he's going to add them in the next days.

 

The bot works with hotspots so you'd better make a big route or the pattern will be spotted; anyway, it's much better than vanillabotter, I tried it one month ago and it was awful.

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I'm using it, trying it in the first zone and it works well, some options like restocking are missing but I think he will soon add them.

 

Also, you have to make your customclass because there aren't any profiles around yet (only a couple) but he said he's going to add them in the next days.

 

The bot works with hotspots so you'd better make a big route or the pattern will be spotted; anyway, it's much better than vanillabotter, I tried it one month ago and it was awful.

 

could you upload a copy of zzukbot please? I'd like to try to unlock it.

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MMaps:

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ZzukBot

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Changelog:

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It's basically an alpha so there are a lot of updates.

 

ZzukBot

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Changelog:

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Version 1.0g HOTFIX 2

  • Will also adjust facing when CustomClass changes target

Version 1.0g HOTFIX 1

  • Hotfixing API related items

Version 1.0g

  • Modified some Fight-Movement mechanics
  • Revamped the whole CustomClass API (read here: 

    Please login or register to see this link.

    )

Version 1.0f

  • Loot blacklist improvement
  • Fixed a bug with stunned mobs

Version 1.0e

  • Bot is now able to force breaks after and for a certain time. Values can be configured over the interface in minutes. If both values are non-zero breaks will be enabled.

Version 1.0d

  • Changed few things in Anti-Statistic
  • Added Notifications tab to interface
  • Added Options: StopOnRare, NotifyOnRare

Version 1.0c

  • Fixed crash if no GHP/GWP exists
  • Fixed resurrection bug if bot cant find a "safe position"
  • IsTotemSpawned added to CC API (returns the distance to the totem if it is spawned and otherwise -1)
  • Changed the unit blacklisting mechanics (untested -> please report back)

Version 1.0b

  • Reading the last line containing "set realmlist " from realmlist.wtf instead of the very last one to determine which project the bot is used on. Hope you Nostalrius guys with your "set realmname" are happy now :P
  • Updated Cast to escape ' and ". No more lua errors

Version 1.0b

  • Corrected flags for mobs having Hunters Mark debuff
  • Added RangedAttack(), StopRangedAttack(), StopAttack() to CustomClass API
  • Added CallPet(), RevivePet() to CustomClass API
  • Fixed an issue with fleeing mobs

Version 1.0b

  • GotPetFood added to CustomClass API

Version 1.0a

  • Fixing dynamic flags for realms other than Nostalrius (damn admins can you please use the same dynamic flags? arent you all blizzlike :P?)

Version 1.0

  • Initial Release
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ZzukBot

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Version 1.1e

  • Rechecked all functions dealing with unmanaged memory for possible mistakes. Changed a few things.
  • Changed the way how bot accepts resurrection. Previous method tend to bug out: Timer showing the "accept" button as avaible while it should be greyed out

Note: This update is aimed at increasing stability. Another update with new features will be applied today but rather late .... prograamming over TeamViewer with my home connection only having about 300 kbyte/s upload is just to .... aids

Version 1.1d

  • Fixed interference between API function SetCombatDistance and the function which deals with LoS problems

Version 1.1c

  • Internal changes

Version 1.1b

  • Added StopCasting to the API
  • Added CastAoe to the API (for spells like Blizzard)
  • Changed CreatureType members from static to const
  • SetTargetTo will now only change the target if the currents target guid is not the guid of the passed unit. An unsuccessful call will also not be counted as a change.
  • SetTargetTo got another optional parameter specifying if the current cast should be aborted on successful target change

Version 1.1a

  • Changed default namespace name to ZzukBot :P
  • Hotfix for CustomClass Attackers

Version 1.1a

  • Added Buffs and Debuffs to the CustomClass API. Returning a readonly list with names of buffs/debuffs the unit has
  • Changed Attackers to readonly list
  • IsCasting & IsChanneling now return an empty string or the spell name instead of true or false
  • Refactored some code
  • Added API to the website: 

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Version 1.1

  • Cast of CC API will now return a bool telling if the cast was succesfully started (true) or not (false)
  • Added CastWait to the API (if the attempt to cast was successfull the spell cant be casted with CastWait for the next X ms - X is second parameter)
  • CanUse will now also consider the global cooldown (hint: Use CanUse with a spell having no cooldown at the beginning of Fight() or PreFight() to define if the toon is on global cooldown or not)
  • SetTargetTo will now return a bool telling if the target got changed (true) or not (false)
  • SetTargetTo can only change a target once each Fight() call
  • SetTargetTo will only change the target if the bot is not in process of repositioning itself (Backup, ForceBackup, FixFacing)
  • Fight Routine will be called each 100ms by the bot. Calling it every frame was just overkill
  • Cast and CastWait now have now an overload to specify the rank of the spell to cast
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Made some mirrors because Zzuk is actively taking down all MEGA links.

 

ZzukBot_1.1e.zip

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ZzukBot_1.0g HOTFIX 2.zip

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ZzukBot_v1.0b.zip

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ZzukBot_v1.0a.zip

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Will probably upload it to PirateBay if these ones are getting taken down too...

 

 

Big THANKs to abra8 for providing these - please like his original posts and not this one.

 

 

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Should be able to always download the last version from this link.

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Anyone have any luck bypassing the login?

The file is obfuscated with Eazfuscator.

De4Dot cant deob it .

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The file is obfuscated with Eazfuscator.

De4Dot cant deob it .

On De4Dot site Eazfuscator is on featured list.

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On De4Dot site Eazfuscator is on featured list.

not the newer ones.

You can try it, de4dot will throw some errors about not being able to covert strings

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On De4Dot site Eazfuscator is on featured list.

 

It uses Eazfuscator 5.0, which is currently not supported.

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If somebody has latest version I will crack it

 

If you wont crack it someone else will but please note that this is a project driven by just two devs and we are lately working a lot beside real life activities to implement a questing engine for a bargain which is maybe around 100 euro for each of us in a month. I could gain more money with even the worst paid job in germany without investing that much time and energy so everything that drives this project is passion and people like you kill it for me to be honest.

I dont feel like talking about ethic and equal stuff here since we all use cracked tools here and there but let me just tell you that time I need to invest into preventing cracking will be time I wont have for developing new useful features.

 

tl;dr: Crack it if you like but dont wonder if this project will be private soon.

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3.99 € sounds reasonable, but you should offer a free trial for like 3 days imo.

I'm looking for a cracked version just to test it and I'm willing to pay for a good bot :)

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Just bought it for 30 days and it's really worth the money.

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thanks to this thread i purchased the bot i think i bought a 30 days we will se how it goes.. so far so good though. i am happy with my purchase!

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quite interested in this but I can't justify buying it with all those bans on nostalrius. seems like their bot detection is pretty good.

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